POWERMINE
A Gambino Gold Product · Volunteer Digital Ventures
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The Number
1,000
Running stores

Qualified and counted by July 10, 2027. Five days later we walk onto the floor at Bitcoin 2027 in Nashville having already done it — or we don't walk on at all.

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Counting down to the July 10, 2027 qualification cutoff — the last day a store can count toward the 1,000. Bonuses settle July 15, day one of Bitcoin 2027 in Nashville.

🚩 Last day to sign a store that can still qualify: June 10, 2027. A store needs 30 days of probation before the cutoff, so the selling window closes a month before the clock does.
0 of 1,000 stores live 0.0%
Bonus pool $2,000,000 — all of it Money starts at 20 stores Board opens at 40 stores A store counts at $400/screen/mo Min term 6 months Sign by June 10, 2027 Cutoff July 10, 2027
Hit 1,000 and this opens
$2,000,000
Committed to the bonus pool.

Money starts at 20 stores — straight pay, no ranking, nobody's phone book required. The top-earner board opens at 40, and first place on it takes $250,000.

$2,000,000 Bonus Pool

Everybody eats at 20.
The board opens at 40.

Two ways to get paid, and the first one doesn't care who you knew before you started. Hit 20 qualified stores and money is owed to you — no ranking, no competition, no contacts required. The leaderboard is a second prize on top, not the only one.

Milestone bonuses are straight pay and cumulative — clear 40 stores and you've banked all three lower rungs, $37,000, before the leaderboard is even counted.

And the whole $2,000,000 goes out. Whatever the ladder and the board don't commit is swept up at the end and split across every qualified store on the roster — so an unclaimed slot doesn't vanish back into the company, it lands in your column.

WHAT COUNTS

$400 a month, per screen

The bar scales with what you put in the door — $400/month for every screen in the store, on a 6-month or longer term. Five screens is $2,000. Three is $1,200. Two good screens beat five slow ones, and nobody has to argue about it.

PROBATION

30 days to prove it

Every store gets 30 days from signup to clear the bar, plus a 30-day extension if you ask and give a reason. This is a low bar — about 1.3 rentals a day per screen. A real location clears it in the first week.

UNDER THE BAR

Keep it. It just doesn't count.

A store below the line isn't taken away — keep it, work it, earn your commission on it. It just doesn't count toward your qualified number or the 1,000. Pull it over the line later and it counts from then on.

What the bar is, by store size
#RepresentativeStores MilestonesBoardTotal
Earning — 20+ qualified stores White line on the bar = 40 stores, where the board opens A store counts at $400/screen/mo on a 6-month term Bonuses pay only if the team clears 1,000

"The old board rewarded whoever walked in with the fattest phone. This one pays you for the work — twenty stores and you're owed money, whether you started with three hundred contacts or none."

The Part That Repeats

The bonus is one day.
This is every month.

A one-time bonus is a great year. A residual is a different life. You earn 6% of the gross rental revenue of every store you signed, every month it stays live — and it keeps paying long after July 2027.

20 STORES

~$3,000 / month

The entry rung. You're in the bonus pool and the residual is already real money arriving without you doing anything new.

40 STORES

~$6,000 / month

The board opens here, and it's no accident — 40 is where this becomes a living. $72,000 a year, residual, on top of anything you win.

67+ STORES

~$10,000 / month

$120,000 a year in residual alone. At 100 stores it's $15,000 a month, and you've banked $125,000 in milestones getting there.

"Sign it once. Get paid every month it runs. The bonus pool is the reason to sprint — the residual is the reason to still be here in 2029."

Figures assume an average store grossing ~$2,500/month, above the $1,500 qualifying minimum. Residual is a percentage of rental fees only and never varies with block finds. Illustrations of the commission structure — not a guarantee of earnings.

What We're Actually Selling

Players rent real mining time.
The game is the window.

Know this cold. It is the difference between a sale that sticks and a sale that gets us in trouble.

01
They are renting a machine, by the minute.

A customer buys a block of mining time on real ASIC hardware pointed at live public pools. The price is fixed and known before the rental starts. That is the entire transaction — time on a machine.

02
Gameplay has no effect on the outcome. None.

What happens on screen is presentation while the rental runs. It does not influence the mining, it does not set the reward, and it does not change what anyone is paid. The hardware and the pool are the only things doing real work.

03
Blocks get hit. Stores see it happen.

This is not theoretical. With thousands of players and thousands of miners rented, block hits land on the network and get attributed back to the session that was running. Your stores will have people who hit. That is what makes a location famous in its own zip code.

04
Scrypt runs Litecoin and Dogecoin together.

One scrypt miner is merge-mined against both chains at once — a single block can pay both sides. At real fleet scale, Doge and Litecoin hits become a regular rhythm, not a rare event. Bitcoin is the one everybody is waiting for.

Litecoin block
$289
6.25 LTC
Dogecoin block
$696
10,000 DOGE
Merge-mined together
$985
One scrypt block, both chains
Bitcoin block
$200,000
3.125 BTC

Block subsidies are fixed by each network. Dollar values track live market price — last checked at page load.

"Outside a state lottery or a casino floor, there is nothing in retail that puts a six-figure reward within reach of a walk-in customer. That is the whole pitch, and nobody else can make it."

The Install

A screen and a mini PC.
That's the whole box.

The entire platform is web-based. That is not a technical footnote — it is why our overhead is low enough to pay you what we pay you.

01

No bill acceptors

The single most failure-prone, most serviced, most jammed part of every machine in this industry. We don't have one.

02

No printers

No ticket jams, no ribbon, no paper runs, no 11pm phone call because the printer ate a voucher.

03

No wiring nightmare

Commercial touchscreen, mini computer, power, internet. It sets on a counter or mounts on a wall.

04

Collect and keep moving

Low overhead is what funds the rate card. Fewer parts to break means fewer reasons for a store to ever call you.

"No difficult machine. Just collect your money and keep the swag flowing."

The Floor

Walk the cabinet.

Every one of these is live right now. Open them on your phone in front of a venue owner — that demo closes more than any sheet of paper will.

Gameplay Capture

Drop assets/play-1.mp4 in the folder
and this becomes a player

Drop assets/play-2.mp4 in the folder
and this becomes a player

The Anthem

Music for the drive.

This is the one the intro runs on. A collaborative team playlist goes here next — if you're spending a year in the car signing stores, the soundtrack matters.

No playlist wired yet
Spotify → create playlist → make collaborative → Share → Copy link
Send Brandon the link and it drops in here

The Kit

Keep the swag flowing.

People who get gear are happy, and happy stores stay signed. Everything here is company-supplied — under your rep agreement you can only hand out what VDV issues, so if you need something that isn't on this list, ask and it gets built.

"Never print your own. Not because anyone doesn't trust you — because the second a venue owner reads something we didn't write, it becomes our sentence in a courtroom. Ask, and you'll have it in a day."